SLOTDASH
User Manual — Version 4.4
Race control, timing and display for slot car tracks with Bepfe pulse electronics
Last updated: July 2026 · slotdash.ch

1Introduction

SlotDash is the complete race software for club slot car tracks: timing via the Bepfe pulse electronics, race control (admin), a big live display (dashboard), results, rankings, records and printouts. SlotDash fully replaces the classic Rennbahnmanager (WinRBM) — the terminology (series race, slot mode, F1 mode, track call …) is deliberately the same, so WinRBM veterans will feel at home right away.

System requirements

Good to know
All data (drivers, races, records) is kept in a local database on the race PC. Nothing is transmitted to the internet.

2Installation & Starting the Program

  1. Copy SlotDash.exe from the USB stick to any folder on the race PC (e.g. C:\SlotDash\).
  2. Double-click SlotDash.exe — that's all: no installation, no registration, no additional software.
  3. SlotDash starts a local server, opens the display window in full screen (kiosk) and automatically searches for the Bepfe box.

File locations

Updating to a new version

  1. Copy the new SlotDash.exe over the old one (rename the old one first, e.g. SlotDash_alt.exe — it remains runnable as a fallback).
  2. Start it — any required database adjustments run automatically, all data is preserved.

Exiting the program

In the admin, choose “Exit program” at the bottom left. SlotDash first switches off all track power (safety) and then closes all windows.

Demo version

SlotDash_Demo.exe simulates the entire box (cars, start lights, false starts) and uses its own database — ideal for practising and testing without corrupting real records. In addition, the demo version can play back raw recordings in real time (replay).

3Hardware Setup (Bepfe Box)

  1. Switch off the PC, connect the Bepfe pulse electronics to the serial port.
  2. Connect the power supply of the electronics, wire the photocells according to the wiring diagram.
  3. Switch on the PC, start SlotDash.

SlotDash searches for the box automatically: first on the last port used, then COM1, then all available ports. The ongoing search also detects the box if it is plugged in or moved to another port later. The connection status is shown at the top right of the admin (e.g. COM1 in green) and on the dashboard start screen.

Connecting manually

Settings → Connection to the Bepfe box: pick a port from the list and press Connect, or use “Search for box automatically”. Disconnect pauses the automatic search until you connect manually again.

Function test

Important
Do not extend the serial cable between the pulse electronics and the PC — with a cable that is too long, signals are misinterpreted.

4First-Time Setup

On the very first start, SlotDash takes you straight to Settings. Set once:

  1. Club — appears in the title of every printout.
  2. Track name — the active track/class (additional profiles: chapter 11).
  3. Lanes — 2 to 8.
  4. Minimum lap time — crossings on the same lane that follow each other faster than this count as double triggers and are ignored. Enter a value just below the fastest real lap (e.g. 4.0 s).
  5. Language — Deutsch, English, Italiano, Español or Français; takes effect immediately.

Confirm with Save — then create the first line-up under Race.

5The Cockpit (Race Control)

The admin area is the control centre. Reached via the ADMIN button at the bottom right or by clicking the dashboard start screen. On the left the menu (Race · Drivers · Results · Settings), at the top the status bar with the race phase and box connection.

The cockpit: control bar, “Start race / practice” and the line-up of the next heat
The cockpit: control bar, “Start race / practice” and the line-up of the next heat

The big buttons (always at the top)

ButtonFunction
Start on dashboard (green)Becomes armed as soon as a line-up has been created. Opens the big screen — there, START RACE starts the light sequence.
Track call (red)All track power off immediately, race halted. Continue releases it again (optionally with 3-2-1-GO). Can also be operated from the dashboard.
StopHard abort after confirmation — no result, nothing is saved.
Next heatSeries: to the next heat (the line-up appears, drivers move lanes).

While a heat is running

Cockpit during a heat: track call button, per-lane penalty and live standings
Cockpit during a heat: track call button, per-lane penalty and live standings

Managing drivers & teams (“Drivers” menu)

Driver database with car assignment, teams and car management
Driver database with car assignment, teams and car management

6Setting Up a Race

Race menu, “Start race / practice” card. The layout follows the WinRBM dialog: first race or practice, then race type, race length, race end.

6.1 Race types

Race typeHow it works
Single raceOne heat, drivers are assigned directly to the lanes.
Series raceEvery driver drives every lane exactly once; the laps of all heats are added up. This evens out differences in lane length and cornering.
Team series raceLike a series race, but with teams — every team drives every lane once, and the team name is scored.
QualifyingEach driver individually, one after another, on one lane, fixed duration, start without lights. Criterion: fastest lap. The result sorts the participant list for the race.
Head-to-head (2 lanes only)Everyone races everyone on both lanes: (participants × participants) − participants heats.
PracticeFree (no end) or as timed practice (chapter 6.5).

6.2 Race length and race end

Race length: minutes, seconds or laps — with quick-select buttons. Race end depends on the basis:

BasisModeMeaning
LapsFirst to finishThe first driver to complete the full lap count ends the race immediately for everyone.
F1 modeChequered flag — everyone finishes the lap they are on, then their lane loses power.
Everyone full distanceEveryone drives the full lap count; the time needed for it is scored.
TimeSlot modeTime up → power off immediately; coasting cars still count (overrun). In a series, racing continues without lights — the lap in progress carries on across the lane change.
F1 modeTime up → chequered flag, everyone finishes their lap.
Slot mode with restart (series only)Like slot mode, but the cars return to the start and every heat begins with the lights; the lap in progress is recorded as a partial lap (chapter 9).

6.3 Series race: participants, groups, rounds

“Create line-up” creates the race — the line-up appears on the right and on the dashboard. Names can be changed at any time, even during the race.

6.4 Qualifying in detail

  1. Race type Qualifying, choose the qualifying lane and duration per driver, set participants + starting order.
  2. Each run starts from the dashboard without lights (“START QUALIFYING”); when time runs out, the power is switched off.
  3. Between drivers: Next heat (or repeat the run).
  4. At the end you get the ranking by fastest lap — when creating the series race, press “Apply order from qualifying”.

6.5 Timed practice

Practice → timed practice: set practice time and break time. When the time is up, the power goes off, the break countdown runs on the dashboard, and the practice then restarts automatically. CONTINUE starts earlier, Stop aborts. Option “Show best lap only”: per lane, only the best lap in giant digits.

7Start Procedure

  1. Line-up ready → press START RACE on the dashboard.
  2. The red start lights come on one after another (light phase duration adjustable).
  3. After the last light: fixed start time (GO immediately) or random time (unpredictable hold time, as in an F1 start).
  4. GO — lights out, race on. With light variants that include green, the green lamp now stays lit as long as the race is running.
Start sequence: the red start lights come on one after another
Start sequence: the red start lights come on one after another

False start

If a car moves during the light phase, the configured policy applies:

Light variants (lamp hardware)

VariantSequence
5× red (default)5 red lamps one after another, all off with GO.
4× red + green4 red one after another; with GO they go out and the green lamp (output 5) lights up.
1× red / 1× greenRed (output 1) is lit for the light phase; with GO it switches to green (output 2).

Practice and qualifying always start without lights. From heat 2 on, a slot-mode series continues without a start procedure (optionally with a big 3-2-1-GO).

8The Dashboard (Big Screen)

The dashboard is the display for drivers and spectators — one column per lane, in the official SRA lane colours. Per lane, from top to bottom:

The dashboard during a race: position, laps, last lap, best lap with lap number (5.9/11), gap and remaining time at the top
The dashboard during a race: position, laps, last lap, best lap with lap number (5.9/11), gap and remaining time at the top

Additional displays

Before the start: line-up of the heat with lane colours and start button
Before the start: line-up of the heat with lane colours and start button
Tip
The lane order of the display can be mirrored (lane 1 on the right) — Settings → “Lane order swapped”, to match the direction you view the track from.

9Race End, Corrections & Printing

Sequence at the end of a race

  1. Heat result — the result of the last heat, large, with a countdown bar (duration adjustable).
  2. Print/display choiceShow, Show & print or Print only (silently to the default printer). If nothing is selected, the overall result appears automatically.
  3. Overall result — ranking across all heats, fastest lap, best heat.
Print/display choice at the end of a race
Print/display choice at the end of a race
Overall result: ranking across all heats with fastest lap and best heat
Overall result: ranking across all heats with fastest lap and best heat

Between the heats of a series, the dashboard shows the heat result with NEXT RACE and REPEAT HEAT.

Between heats: heat result with “Next race” and “Repeat heat”
Between heats: heat result with “Next race” and “Repeat heat”

Corrections

Print options and race name

Saving

Every finished heat is saved immediately (crash-safe, survives a power failure). Alternatively, in the settings: Ask first (heats wait for “Save now”) or Never.

10Results

Results: rankings, track records, lane records and saved races
Results: rankings, track records, lane records and saved races
Note
Rankings are fed by the saved races, the record lists by the track/lane records — test times therefore have to be deleted in both places.

11Settings

Club & track

Club, track name, number of lanes, minimum lap time, language (Deutsch, English, Italiano, Español, Français).

Tracks / classes

Multiple track profiles — or one track in several classes (e.g. “Holzbahn NINCO” and “Holzbahn Carrera 1/24”). Each profile has its own minimum lap time, number of lanes, optionally a lane length (for km/h) and a scale — and keeps its own records, rankings and races. Activate switches the profile and applies its lanes + minimum lap time. “Print track data” outputs profiles, best laps and lane records as a sheet.

Race procedure (WinRBM)

SettingEffect
Start light durationLength of the light phase (seconds).
Start time before GOFixed (GO right after the last light) or random time min–max.
False-start detectionPenalty (+ penalty time) / Off / Abort.
Light control5× red · 4× red + green · 1× red / 1× green.
Overrun for timed racesMeasuring window after the time cut for coasting cars.
Result display durationHow long the heat result is shown.
Driver rotationRotation 1-3-5 (default) or 1-2-3.
Group changeWhen group finished / after every heat.
3-2-1-GOBig digits at the end of a track call and when a slot-mode series continues.
Track power always onPower released again after the result window (roll to the starting grid).
Manual penaltyDuration of the button-press penalty; “After start/finish” only activates it at the next crossing of the start/finish line.
Break between heats0 = off; otherwise the next heat starts automatically after the countdown.
SoundsDashboard sounds on/off.
Saving heatsAlways / Ask first / Never.
Lane order swappedDisplay mirrored (lane 1 on the right).

All race-procedure settings take effect immediately — no restart needed.

Settings: connection, club & track, tracks/classes and race procedure
Settings: connection, club & track, tracks/classes and race procedure

Log / errors

Shows the last lines of the server log right in the admin — e.g. why a race ended or a connection dropped.

12Emergency & Troubleshooting

Manual track control (F4 / F5 / F6)

At the very bottom of the cockpit, collapsed: Power ON (F4), Power OFF (F5), Box reset and switching individual lanes (F6) — for car recovery, tests and special cases.

Frequently asked questions

ProblemSolution
No box foundCheck cable/power supply, try a different COM port (Settings → Connection), “Search for box automatically”. The red LEDs on the electronics must be lit.
Laps count doubleMinimum lap time too low — raise it to a value just below the fastest real lap.
Laps missingCheck the photocell (hold it against the light — the input LED must react); minimum lap time must not be higher than the fastest real lap.
Car won't move at the startFalse-start penalty active? (shown on the lane). Otherwise power the lane individually in the emergency panel.
Wrong resultLap correction in the result window (chapter 9) — or “Repeat heat”.
No printoutCheck the default printer in Windows; “Print only” uses silent kiosk printing.
Test data in the listsResults: delete races and best laps (chapter 10).
Program not respondingCheck the console window, close the program via “Exit program” or, if necessary, Task Manager and restart — the data is stored crash-safe.

Backups

Regularly copy %APPDATA%\SlotDash\slotdash.db to a USB stick — that is the complete backup (drivers, races, records, settings).